Hello, love the library and have been using it with a Unity project I am working on. I’ve seen a few older threads on getting it to work with Unity’s web player, but didn’t see a resolution. I was wondering if anyone has this working?
I have Unity’s standard policy server running on my host, and verified it is working correctly using telnet. However, when I run my client, the policy server is never hit. It feels to me that the sandbox isn’t detecting it needs to approve the socket access via the policy server.
Any help appreciated, running the Unity app through the web player really simplifies the distribution.
We have had people enquire about this in the past and our general response is that we haven’t been able to look into this ourselves. We do however welcome any support in investigating if the web player can support NetworkComms.Net.