Home Forums Feature Requests Tags?

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    Anonymous
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    When a user connects to the server, does it contain a tag (just a simple object)? For example, when the user connects to server and logs in, the client has a tag to store user information ex: account info, etc. Hope that makes sense.

    If not its, okay I am curious.

    I have been skimming through your library and wish I found it earlier. MSDN TCPLister and TCPClients is a hassle to annoyance with massive data thread calls. I will try your framework and if it looks good, I will fully support it in my upcoming game.

    I wish you the best
    -Shmellyorc

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