First of many thanks for this great library. I have just started learning how to use networking in C# and this library is perfect!
I am currently using NetworkComms 3.0.2 and was wondering if there is any big difference between this and the new one (3.0.3)?
I was also wondering if you could point me in the right direction of what would be the best approach to develop a Remote Shell with several clients, 1 server and a administration console? I have managed to reboot/shutdown Windows Services on the client by creating a relay function which relays the Reboot/Shutdown request from the administration console to the client, but I am having big trouble on how I could link StreamReader and StreamWriter to a client and an admin console trough the server.
Is there a construction/method in NetworkComms that allows me to send a packet with an identifier instead of having to create a custom function which does this?