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    First of many thanks for this great library. I have just started learning how to use networking in C# and this library is perfect!

    I am currently using NetworkComms 3.0.2 and was wondering if there is any big difference between this and the new one (3.0.3)?

    I was also wondering if you could point me in the right direction of what would be the best approach to develop a Remote Shell with several clients, 1 server and a administration console? I have managed to reboot/shutdown Windows Services on the client by creating a relay function which relays the Reboot/Shutdown request from the administration console to the client, but I am having big trouble on how I could link StreamReader and StreamWriter to a client and an admin console trough the server.

    Is there a construction/method in NetworkComms that allows me to send a packet with an identifier instead of having to create a custom function which does this?


    Heya Zelsius,

    Welcome to our forums and thank-you for your support of NetworkComms.Net.

    There are no big differences between 3.0.2 and 3.0.3.

    It’s not clear from what you have written what you are trying to do. I would propose you look at the remote procedure call (RPC) implementation and pass input/ouput back and forth as strings.

    Kind regards,

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