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#969
Anonymous
Inactive

I’m doing trivial connection tests on Networkcomm libary.
I just done into an Activity:

protected override void OnCreate (Bundle bundle)
		{
			base.OnCreate (bundle);

			// Set our view from the "main" layout resource
			SetContentView (Resource.Layout.Main);
			//

			// Get our button from the layout resource,
			// and attach an event to it
			Button button = FindViewById<Button> (Resource.Id.myButton);
			
			button.Click += delegate {
				button.Text = string.Format ("{0} clicks!", count++);
				try
				{
					UDPConnection.SendObject("ChatMessage",
					                         "This is the broadcast test message!",
					                         new IPEndPoint(IPAddress.Broadcast, 10000));
				}
				catch (System.NotSupportedException err1) { 
					Console.WriteLine(err1.Message);
				}
				catch (CommsException err2) {
					Console.WriteLine(err2.Message);
				}
				catch (Exception err3)   {

					Console.WriteLine(err3.Message);
				}

			};

			NetworkComms.AppendGlobalIncomingPacketHandler<string>("ChatMessage",
			                                                       (packetHeader, connection, incomingString) =>
			                                                       {
				Console.WriteLine("\n  ... Incoming message from " +
				                  connection.ToString() + " saying '" +
				                  incomingString + "'.");

			});

			//Start listening for incoming UDP data
			UDPConnection.StartListening(true);

		}

			
		
	}

On the button click event I send a bradcast message. I’ve installed the same App in two devices who are on my net (tested with your chat samples and are working). Just in the first I click on button expecting in the second app which is listening something happen, but in the AppendGlobalIncomingPacketHandler the debugger never pass through ….. Where Do I’m wrong ?
Thanks,
Max