Hi! I’m Rhee, just bought a license.
I’m trying to use this library in Unity3d. I’ve added net20 merged dlls into my project,
And I found that if I don’t set api compatibility level to net 2.0, the build crashes at start up.
How can i use this library with .net 2.0subset api and bytecode-stripping options?
This is important because in mobile situation, the size of loaded assemblies is also within the lists of optimizations.
(in my previous project with another network library)
Btw, sorry for my bad English :D.
Thanks in advance!