I think this is the same as what tricked me in the first case. Turned out i needed to define which properties were serialized and in which order before the object could be send/recieved.
Im quite unfamiliar with Protobuf though, so only using [ProtoContract] might be sufficient but i havent tested this yet.
Like this:
[ProtoContract]
public class LoginPacket
{
[ProtoMember(1)]
public string Username { get; set; }
[ProtoMember(2)]
public string Password { get; set; }
}
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This reply was modified 9 years, 9 months ago by .
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This reply was modified 9 years, 9 months ago by .